EpIC 1.1.0
Monte Carlo generator for exclusive processes
Loading...
Searching...
No Matches
Public Member Functions | Static Public Attributes | List of all members
EPIC::GAM2KinematicDefault Class Reference

Kinematic module to determine four-momenta from GAM2 kinematics. More...

#include <GAM2KinematicDefault.h>

Inheritance diagram for EPIC::GAM2KinematicDefault:
EPIC::GAM2KinematicModule EPIC::KinematicModule< GAM2KinematicRanges, GAM2Kinematic > EPIC::EpicModuleObject

Public Member Functions

 GAM2KinematicDefault (const std::string &className)
 
 GAM2KinematicDefault (const GAM2KinematicDefault &other)
 
virtual ~GAM2KinematicDefault ()
 
virtual GAM2KinematicDefaultclone () const
 
virtual bool checkIfValid (const ExperimentalConditions &conditions, const GAM2Kinematic &kin)
 
virtual Event evaluate (const ExperimentalConditions &conditions, const GAM2Kinematic &kin)
 
- Public Member Functions inherited from EPIC::GAM2KinematicModule
 GAM2KinematicModule (const std::string &className)
 
 GAM2KinematicModule (const GAM2KinematicModule &other)
 
virtual ~GAM2KinematicModule ()
 
virtual bool runTest () const
 
virtual std::vector< KinematicRangegetKinematicRanges (const ExperimentalConditions &conditions, const GAM2KinematicRanges &ranges)
 
virtual bool checkIfValid (const ExperimentalConditions &conditions, const GAM2Kinematic &kin)
 
virtual Event evaluate (const ExperimentalConditions &conditions, const GAM2Kinematic &kin)=0
 
- Public Member Functions inherited from EPIC::KinematicModule< GAM2KinematicRanges, GAM2Kinematic >
virtual ~KinematicModule ()
 
virtual std::vector< KinematicRangegetKinematicRanges (const ExperimentalConditions &conditions, const GAM2KinematicRanges &ranges)=0
 
virtual bool checkIfValid (const ExperimentalConditions &conditions, const GAM2Kinematic &kin)=0
 
virtual Event evaluate (const ExperimentalConditions &conditions, const GAM2Kinematic &kin)=0
 
- Public Member Functions inherited from EPIC::EpicModuleObject
virtual ~EpicModuleObject ()
 
virtual bool runTest () const =0
 
size_t getSeed () const
 

Static Public Attributes

static const unsigned int classId
 
- Static Public Attributes inherited from EPIC::GAM2KinematicModule
static const std::string GAM2_KINEMATIC_MODULE_CLASS_NAME
 Class name used in parsing XML.
 

Additional Inherited Members

- Protected Member Functions inherited from EPIC::GAM2KinematicModule
virtual void initModule ()
 
virtual void isModuleWellConfigured ()
 
- Protected Member Functions inherited from EPIC::KinematicModule< GAM2KinematicRanges, GAM2Kinematic >
 KinematicModule (const std::string &className, PARTONS::ChannelType::Type channelType)
 
 KinematicModule (const KinematicModule &other)
 
void changeKinematicRange (KinematicRange &range, bool isMin, double value, const std::string &name, double divisionFactor=10) const
 
- Protected Member Functions inherited from EPIC::EpicModuleObject
 EpicModuleObject (const std::string &className, PARTONS::ChannelType::Type channelType)
 
 EpicModuleObject (const EpicModuleObject &other)
 
- Protected Attributes inherited from EPIC::EpicModuleObject
size_t m_seed
 Random seed.
 

Detailed Description

Kinematic module to determine four-momenta from GAM2 kinematics.

This class defines kinematic module for GAM2 process. That is, four-momenta of particles and the signature of event are defined here from kinematics and kinematic conditions.

Constructor & Destructor Documentation

◆ GAM2KinematicDefault() [1/2]

EPIC::GAM2KinematicDefault::GAM2KinematicDefault ( const std::string &  className)

Constructor.

◆ GAM2KinematicDefault() [2/2]

EPIC::GAM2KinematicDefault::GAM2KinematicDefault ( const GAM2KinematicDefault other)

Copy constructor.

◆ ~GAM2KinematicDefault()

virtual EPIC::GAM2KinematicDefault::~GAM2KinematicDefault ( )
virtual

Destructor.

Member Function Documentation

◆ checkIfValid()

virtual bool EPIC::GAM2KinematicDefault::checkIfValid ( const ExperimentalConditions conditions,
const GAM2Kinematic kin 
)
virtual

Check if kinematics is valid.

Reimplemented from EPIC::GAM2KinematicModule.

◆ evaluate()

virtual Event EPIC::GAM2KinematicDefault::evaluate ( const ExperimentalConditions conditions,
const GAM2Kinematic kin 
)
virtual

Get experimental conditions (like beam types), kinematics and return a set of particles.

Implements EPIC::GAM2KinematicModule.

Member Data Documentation

◆ classId

const unsigned int EPIC::GAM2KinematicDefault::classId
static

Unique ID to automatically register the class in the registry.


The documentation for this class was generated from the following file: